About DeadFromHeaven
Fast, replayable FPS mods—built with intent
DeadFromHeaven is an FPS mod portfolio focused on tight combat spaces, readable encounters, and satisfying routes. Each release ships with gameplay footage, screenshots, and a clean download path—so you can jump in fast or collaborate on the next drop.
The mission
Make every run feel good
I design custom FPS levels and mods that reward movement, smart angles, and quick decision-making. The goal is simple: fun first—with layouts that stay readable at speed and encounters that feel fair, punchy, and replayable.
How a release gets built
Every project starts with a clear gameplay hook—an arena idea, a traversal route, or a signature encounter. From there, I block out spaces quickly, test routes, and iterate until the flow feels natural.
Then comes the polish pass: lighting and readability, encounter tuning, secrets and optional paths, and performance checks. When it’s ready, I publish a release page with screenshots, video, and a download link—plus notes for players and collaborators.
What players and collaborators value
Short notes that capture the vibe: clean flow, fair challenge, and releases that are easy to jump into.
★★★★★
“The routes are clear, the fights are tight, and the pacing never drags. Easy to recommend.”
Community playtester
Speedrun-focused player
★★★★★
“Strong encounter readability—good sightlines, smart cover, and just enough pressure to keep you moving.”
Modding peer
Level designer
★★★★★
“Release pages are clean: video, screenshots, and a direct download. No hunting around.”
Subscriber
FPS mod fan
Want to collaborate?
Let’s build something players will replay
If you’re a mapper, coder, artist, or playtester, I’m always open to collabs—new levels, balance passes, or video showcases.
Contact
Send a message
Use the form to reach out about feedback, bug reports, or collaboration ideas. Include the project name and your setup if you’re reporting an issue.
